🏹MultiShot

Fires multiple arrows that are specified and defined.

Overview

The MultiShot class provides a method for a player to perform multiple arrow shots simultaneously within a Minecraft Bukkit server environment. This class enhances gameplay dynamics by allowing players to unleash a barrage of arrows with customizable attributes.

Method

create

public static void create(Player player, int arrowAmount, double damage, boolean isCritical)

Initiates a multi-shot action for the specified player, launching multiple arrows in the direction the player is facing.

Parameters

  • player: The player initiating the multi-shot action. This must be a valid Bukkit Player object.

  • arrowAmount: The number of arrows to be fired simultaneously. This parameter determines the intensity of the multi-shot attack.

  • damage: The amount of damage inflicted by each arrow. This value influences the effectiveness of the multi-shot attack.

  • isCritical: A boolean flag indicating whether the arrows should be critical hits. When set to true, arrows have an increased chance of causing critical damage.

Usage Example

// Define the player initiating the multi-shot action
Player player = ...

// Define the number of arrows to be fired simultaneously
int arrowAmount = 5;

// Define the amount of damage inflicted by each arrow
double damage = 8.0;

// Define whether the arrows should be critical hits
boolean isCritical = true;

// Perform the multi-shot action
MultiShot.create(player, arrowAmount, damage, isCritical);

Notes

  • This method consumes arrows from the player's inventory to perform the multi-shot action.

  • Each arrow fired inherits the specified damage and critical status parameters.

  • Players must have a sufficient supply of arrows in their inventory to execute the multi-shot action successfully.

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